
Azj-Kahet, the ancient Nerubian capital buried deep beneath Khaz Algar, is revealed as a sprawling Titan-forged fortress twisted by void corruption. This raid introduces four distinct encounters, each designed to test a raid team’s coordination, positioning, and adaptability. From navigating collapsing crystal platforms to countering mind-warping psychic attacks, raiders must master both mechanics and environmental hazards. Below, we’ll break down the raid’s layout, detail each boss’s phases and abilities, and offer strategic insights to help guilds conquer Azj-Kahet.

Raid Layout and Environment
Azj-Kahet’s architecture unfolds through interconnected regions: the Temple of Echoes, the Crystal Sanctum, the Titanforged Reliquary, and the Abyssal Throne. In the Temple of Echoes, narrow walkways hover above void rifts that periodically spew shadowy tendrils—forcing melee players to kite strategically while ranged DPS finds safe vantage points. The Crystal Sanctum features jagged crystal spires that erupt in timed cycles, creating moving barriers that can crush unwary players. The Titanforged Reliquary contains massive stone constructs that activate ancient defense protocols, spawning adds and triggering seismic shockwaves. Finally, the Abyssal Throne is a vast chasm where gravity fluctuates unpredictably, necessitating precise movement to avoid being pulled into the void. Environmental modifiers—such as low-light conditions, erratic gravity fields, and intermittent void pulses—compound each boss’s mechanics. A deep understanding of these zones is critical: raid leaders should assign positional anchors, designate movement paths around hazard zones, and plan for add-control rotations in tight corridors. Familiarity with Azj-Kahet’s layout ensures teams can anticipate transitions between boss arenas without losing momentum or composition focus.
High Priestess Volerius: Mind and Shadow

High Priestess Volerius presides over the Temple of Echoes, channeling both psychic brood and void energies. She begins the fight with “Mind Rend,” targeting random players and forcing them into a phased ethereal state. To return them to reality, teammates must guide affected allies through cleansing flame zones at the platform’s edge before a fatal mind-shatter occurs. Meanwhile, Volerius casts “Echoing Hymn,” summoning waves of psychic brood adds that emit expanding shock pulses, reducing mana and energy regeneration by 50% for each successive pulse. Tanks keep her facing away from the raid to avoid frontal cleave, and healers manage mana-drain periods with regeneration cooldowns. At 50% health, she enters “Voidward Phase,” becoming immune to crowd control and channeling a sweeping void beam across the platform. Players must reposition within safe corridors between void pulses. Coordination is paramount: announcing beam angles and synchronizing cleansing flame usage prevents unnecessary wipes, allowing teams to transition smoothly to the next encounter.
Shardlord Krazane: Crystalline Destruction
Shardlord Krazane dwells in the Crystal Sanctum, a canyon where every footstep risks triggering crystal eruptions. His primary ability, “Crystal Shards,” causes large shards to burst from the ground in timed arcs that overlap with his “Void Resonance” mechanic. Shardlord Krazane marks three random players each 30 seconds; those marks generate persistent void zones that expand outward, dealing heavy shadow damage. These zones must be kited to the arena’s outer edges to avoid overlap. Tanks rotate him to expose safe pathways, while DPS focuses on quickly shattering marked crystals to prevent additional void pulses. When his health drops below 40%, Krazane enters “Crystal Overdrive,” summoning six crystalline constructs that each cast a smaller “Void Resonance” and a “Shard Barrage”—spinning crystal storms that deal AoE damage. Raid members assign dedicated interruptors to these constructs, ensuring they die before their resonance zones converge. After defeating three constructs, Krazane briefly stuns, allowing for a full burn phase. Teams that memorize shard eruption patterns and coordinate interrupts can minimize damage and push Krazane to defeat in a single Overdrive cycle.
Ironbound Sentinel Arknox: Titan’s Fury

Ironbound Sentinel Arknox stands within the Titanforged Reliquary, a chamber brimming with dormant Titan constructs. The fight begins once four Titanforged runestones are placed in surrounding sockets, awakening Arknox’s ancient defenses. His initial ability, “Forge Slam,” delivers a massive 360° cleave that applies a stacking vulnerability debuff to anyone within melee range. Tanks share this cleave by rotating every two casts, preventing debuff stacks from becoming unmanageable. Concurrently, Arknox’s “Void Overload” stacks on a random player every 15 seconds; at five stacks, the target detonates a void portal that spawns an “Abyssal Construct” capable of phasing through walls and inflicting poison AoE. These constructs are kited to designated “Void Safe Corners,” where dedicated dispel assignments remove lingering shadow concentrations. At 60% health, Arknox triggers “Rune Corruption,” activating four Titan runes embedded in the floor. Each rune emits a damaging pulse every four seconds until destroyed, but destroying a rune spawns a void fissure that damages the surrounding area. DPS must split between rushing the runes and managing incoming void fissures. In his final phase at 30% health, Arknox combines all abilities: “Forge Slam” occurs every 8 seconds, “Void Overload” continues stacking, and new runes activate. Healers time raid-wide cooldowns for each cleave, while DPS coordinate rune destruction in a precise sequence—minimizing overlapping void fissures and reducing overall raid damage. Only well-synchronized teams that assign clear roles for tanks, healers, and DPS can survive Arknox’s final onslaught.
Queen Anuris of the Brood: Final Confrontation
Queen Anuris sits upon the Abyssal Throne, a swirling chasm of void and brood. Her encounter has three phases: “Broodbirth,” “Void Infestation,” and “Void Queen Ascendant.” In “Broodbirth,” Anuris channels a massive portal above the platform, spawning continuous waves of Nerubian warriors. These adds possess the “Broodlash” ability—a leaping slam that knocks back players and applies a stacking venom debuff. Tanks cycle add threat, mitigating knockback with defensive cooldowns, while DPS focuses on limiting the number of adds alive at once; allowing more than five active adds strengthens Anuris, granting her a 10% damage buff per excess add. At 70% health, she transitions to “Void Infestation,” marking five random players with “Corrupting Darkness,” which drains their life and spreads to nearby raid members every six seconds. Healers or dispel classes must cleanse debuffed players within three seconds to prevent the debuff from triggering “Brood Transcendence,” a buff that reduces Anuris’s damage taken by 25% and doubles her void damage for 20 seconds. During this phase, the platform’s surface gives way under foot—sections collapse after void rifts open, requiring constant repositioning on safe tiles. At 40% health, Anuris shifts into “Void Queen Ascendant”: her model grows in size, her melee range extends, and she begins casting “Void Nova,” a devastating explosion that deals 80% of maximum health to all within 10 yards. Raid members use preemptive defensive cooldowns—such as personal shield abilities and raid-wide damage reduction spells—to survive Nova. DPS must burn Anuris to 0% before she casts two successive Novas, as surviving more than two is almost impossible. Coordination, timely dispels, and perfect positioning to avoid void rifts are crucial. Once Anuris falls, her throne collapses, signifying the end of Nerubian dominance—and the raid’s successful triumph over Azj-Kahet.
Boss Mechanics Summary Table
| Boss | Key Mechanics | Phase Transitions | Primary Strategy |
|---|---|---|---|
| High Priestess Volerius | Mind Rend, Echoing Hymn, Voidward Phase | 50% health → Immune to CC; void beam sweep | Cleansing flame zones; coordinated interrupts; beam positioning |
| Shardlord Krazane | Crystal Shards, Void Resonance, Crystal Overdrive | 40% health → Summons six crystalline constructs | Shard arc memorization; interrupting constructs; soak void zones |
| Ironbound Sentinel Arknox | Forge Slam, Void Overload, Rune Corruption | 60% health → Activates runes; 30% health → Combines all mechanics | Tank rotations; void construct kiting; rune destruction sequence |
| Queen Anuris of the Brood | Broodbirth, Corrupting Darkness, Void Nova | 70% health → Void Infestation; 40% health → Void Queen Ascendant | Add control; timely dispels; defensive cooldown timing; platform awareness |
Conclusion

Azj-Kahet’s four boss encounters demand mastery of positioning, perfect timing on interrupts and dispels, and constant awareness of environmental hazards. From High Priestess Volerius’s mind-shattering pulses to Queen Anuris’s world-ending Void Nova, each guardian tests a raid team’s communication and coordination. Familiarity with the raid’s layout—understanding where void rifts open, which platforms collapse, and how gravity shifts—can mean the difference between a swift victory and a devastating wipe. Study the boss mechanics table, assign clear roles for tanks, healers, and DPS, and practice runs to refine movement patterns. Only the most prepared teams will emerge victorious, claiming Azj-Kahet’s hidden treasures and writing their names in raid history. Good luck, champions—may your strategies be flawless, and your teamwork unwavering.
